Please visit my Research and Projects Pages to see the detailed list of my completed and ongoing works.

(My research interests in form of a venn diagram)

Recent Updates

  • Our SGI project on Correspondence Synchronization has been featured in MIT EECS homepage. Read the article here!
  • "Embodied Graph Analytics" has been directly accepted to CHI '22 as one of the top 12.5% papers!
  • "Review4Repair: Code Review Aided Automatic Program Repairing" is published in the Journal: Information and Software Technology. Preprint
  • Attended UIST 2021 as a Publicity SV (see blog post ) and SGP 2021, SIGGRAPH 2021, SCA 2021 conferences as a general attendee
  • Report published on my ongoing work of novel view synthesis
  • Preprint published on - "Static and Animated 3D Scene Generation from Free-form Text Descriptions". We show how to create 3D scenes from text!

Work Experience

Research Intern,
September 2021 - Current,

Supervisor: Prof. David Lindlbauer (Augmented Perception Lab, CMU HCII)
I am working on a project that enables virtual interface elements to be constantly visible without introducing visual clutter and distraction. The work is on the intersection of Virtual Reality, Computer Graphics and Geometry.

Summer Research Fellow,
July 2020 - August 2021,

Summer Geometry Institute (MIT Geometric Data Processing group, CSAIL)

1. 3D Shape Correspondence via Probabilistic Synchronization of Functional Maps and Riemannian Geometry, Supervisors: Prof. Nina Miolane and Dr. Tolga Birdal
2. Self-similarity loss for shape descriptor learning in correspondence problems, Supervisor: Dr. Tal Shnitzer.
3. Anisotropic Schrödinger Bridge, Supervisor: Prof. Justin Solomon. [Technical Report coming soon!]

Research Assistant,
November 2020 - Present,

Supervisor: Dr. Nazmus Saquib (Tero Labs, US)
I am working on 'Embodied Programming'. The main goal is to close the gap between symbolic and embodied cognition in math and computing, by designing pioneering technology in augmented reality, computer vision, and sketch interfaces.

Game Development Intern,
August 2019 - September 2019,

Other than research, I am deeply fascinated by upcycling (which is creative reuse of waste to make crafts. See my artworks in the upcycling page.) My love for upcycling and computer science excites me to think of machines that have human-level creativity and exciting ways to advance education and art - which is one of the main motivations of my works. 🎨 💻

Our SGI Project on Functional Map Synchronization featured on MIT EECS website.

I love to take part into outreach and volunteer activities. I deeply care about encouraging more women in the field of Computer Science and Engineering. As a member of BWCSE (Bangladeshi Women in Computer Science and Engineering), I actively engage in mentoring my fellow junior students in their academic and research activities. In my free-time, I enjoy reading webtoons.


Service and Leadership

  • Advising Board Member, BWCSE, 2021 - Present
  • Batch Representative, BWCSE, 2016 - 2020
  • Student Ambassador, Grameenphone GameJam, March 2017
  • Student Representative, Google Developers Group, Dhaka, 2019 - Present
  • General Member, Women Techmakers, 2018 - Present
  • General Member, Systers, 2018 - Present